"The implications of the encapsulated model paradigm is that it introduces new strategies to manipulate many diverse and complicated objects within a three dimensional world space"
Monday, January 31, 2011
Charles Csuri
"The implications of the encapsulated model paradigm is that it introduces new strategies to manipulate many diverse and complicated objects within a three dimensional world space"
60's Digital Art
Popular and Art
Pop Art- It started surfacing in the 1950’s, however became prominent in the 60’s and 70’sPop art is a rebellion against existing painting forms, especially against abstract paintings. It was an attempt to bring art back into American daily life. Doing so by using popular brands, which were a part of everyone’s life and were present in most American homes.-It uses non-representational color and representational form to convey different sensations.
MARILYN MONROE PORTRAITS
-Warhol experimented with the technique of silkscreen printing, a popular technique used for mass production
-Warhol was intrigued by morbid concepts, therefore when Marilyn Monroe committed suicide in August 1962, Warhol used her image for his screen printing.
PROCESS:
“I wanted something stronger that gave more of an assembly line effect. With silkscreening you pick a photograph, blow it up, transfer it in glue onto silk, and then roll ink across it so the ink goes through the silk but not through the glue. That way you get the same image, slightly different each time. It was all so simple quick and chancy.”
- “Using photo-stencils in screen-printing, Warhol uses photographic images for his screenprints. The screen is prepared using a photographic process, and then different color inks are printed using a rubber squeegee to press the paint onto the painting through the screen.”
-Some form of stenciling has been used since ancient times. A form of the silk-screen process was first patented in early 20th century England and was used for advertising.
ANDY WARHOL
CLICK ME: http://www.webexhibits.org/colorart/marilyns.html
http://www.artsz.org/what-is-pop-art/
http://www.artsz.org/andy-warhol-pop-artist/
http://www.custom-t-shirts-now.com/silkscreenprinting.html
Wednesday, January 26, 2011
My Process
In the postcard I started with Illustrator because my motive was to start by playing around with the words so I could get a feel of what I wanted. I had no idea what I liked. Therefore I spent most of my time (an hour) in Illustrator because it gave me full freedom to play as well as takes the most time to use. In between I also used wordle. Wordle to me acted as a inspiration; something that spawned the rest of my ideas. So it definitely influenced my other designs. However, I got my favorite one from wordle, by accident, using the randomize tool and tweaking a few things. I spent about thirty min with wordle. For the hand design, I absolutely avoided it because I absolutely hate my handwriting. When I did do it though, it was completely a replica of wordle, because at that point I was so drawn to the set up and also had one I was very happy with. The hand design took me under fifteen minutes and I didn’t want to continue with that medium because I didn’t enjoy it nor like the outcome. For the design aspect itself I wanted to Make Larry Sass and Digital Fabrication most apparent. So I used hierarchy for the words. I preferred brighter text over dull or normal text color. I also preferred Horizontal alignment. My thought process was to get people interested in the speaker and topic. Then once they are intrigued they will look deeper for more information so the other information I didn’t mind being vertical.
Monday, January 24, 2011
1/24/11
Sunday, January 23, 2011
Friday, January 21, 2011
1G, 2G, 3G, 4G, What G
“It
is currently in vogue for some people to spend a great
deal of time trying to prove what computers cannot
do. Since we are at the very early stages of a revolution,
it is much more productive to work hard on finding
interesting, complex, and useful problems that computers
can solve. You should devote your efforts to
solving such problems and stop worrying about what
computers can’t do.
In order for the steam engine to produce
genuinely revolutionary change,
there had to be a whole series of subsequent
inventions, none of which were—
or could have been—contemplated by
its originators
Steam boat-> Affect on physicians(they road horses to patience now, patience come to them)->electricity->nuclear power->robotics->networking
EDUCATED OURSELVES
Besides, our task is not to decide
what computers can’t do but to look
ahead for the very short distance that we
are capable of and to think about what
we can get computers to do, what we
would like them to do that they can’t do
right now."
This reading is about taking risks in paths that interest you to improve something. While we might have a big idea, we might only get a few steps into making it happen. The point is that multiple people come together to make the next big thing.... Instead of saying what a technology cant do we should be figuring out how to make it happen!