CHARLES CSURI
Professor at Ohio State University 1971-1987
-Exhibited early work in New York from 1955-1965
-In 1964, he experimented with computer graphics technology and in 1965 he
began creating computer animated films.
-In 1964 he experimented with computer graphics technology and a year later began creating computer animated films. The 4th International Experimental Film Festival, Brussels, Belgium, 1967, awarded him the prize for animation.
-Charles Csuri received both the 2000 Governor's Award for the Arts for the best individual artist, and The Ohio State University Sullivant Award, that institution's highest honor, in acknowledgment of his lifetime achievements in the fields of digital art and computer animation.
His software
AL: "The system exploits a concept of an encapsulated model. An encapsulated model is an animated object containing an integrated set of dynamic attributes--e.g. shape, motion, materials (surface properties), light sources, camera, user interfaces and sound. All of this is pre-presented by a procedural data format i.e. , a program written in a procedural animation language. Objects have not only a geometry and a color. They have surface attributes and programs which define their behavior. The objects can be given a range of knowledge on how to respond to a variety of circumstances."
"The implications of the encapsulated model paradigm is that it introduces new strategies to manipulate many diverse and complicated objects within a three dimensional world space"
"There are many functions which can be used to making changes to the objects and their relationship to one another in the world space. One function can be applied to just one aspect of an objects' definition. Parameters which control the color can be systematically altered affecting the entire scene at once. The overall representation of the entire scene as lines with shadows can easily be achieved. Lines and their thickness can be altered by a mathematical function, using a sine wave, snoise, or a b-spline function. The line thickness can change from front to back or from the right side to the left side. Functions can change the object's opacity and its appearance from glass, to wood, metal or brick. The density of each objects atmosphere is set with parameters in another function. Another example is how one can define the entire world space as a single object. There can be 50 objects within the world space. A point in 3 space can be selected and each object's distance from it determines its degree of fragmentation. In fact, several such points can be chosen. Or, in one line of code, all of the objects must simultaneously change their appearance from being realistic to becoming abstract."
http://www.csurivision.com/index.php
http://www.atariarchives.org/artist/sec25.php
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